Since we’re a few month away from Season 18 right here, I used to be not too long ago reminded that Future 2 might be delivering an replace with Arc 3.0 that can introduce a brand new slate of anti-champion skills underneath Exotics. Though exotics can now be anti-champion through armor mods, which wasn’t the case earlier than, solely a choose handful have an intrinsic anti-champion skill that’s all the time on (there are some armor items to be made, however we’ll deal with weapons for now).
Can I keep in mind all of them off the highest of my head? Listed below are those within the sport now:
- Bastion – Nonstop (everybody forgets this)
- Arbalest – Anti-Barrier (was so good it needed to be lower down)
- Divinity – Overload
- Breath of Leviathan – Unstoppable (not too long ago buffed)
- Ariana’s Vow – Barrier (was good till they gave it to Arbalest)
- Devil’s destruction – continuous
- Lament – Anti Barrier
Assume that is all. But when Bungie is promising so as to add extra to the checklist, I’m wondering which of them might be chosen, so I believed I would take a little bit guesswork.
A couple of issues: You’ll discover a sample right here that solely a single Unique is the first one on this checklist, and but it is solely one among two firing modes. Unique primaries have additionally been buffed for purple bar injury not too long ago, and given that vast chunks of them might be given anti-champ mods by artifact each season, I would be shocked if the main focus is on giving unique primaries. Inner anti-champ skill. I do not envision already in style PvE exotics (ie Witherhord, Gjallarhorn) being given such a bonus, and we will focus extra on underused exotics.
Here is what I need to see:
- Wishander – Anti-Barrier – Nicely, properly, I’ve made one main exception, as a result of this bow is extremely core in its nature of being barrier-proof, simply as a shield-piercing arbalest is barrier-proof.
- Cruel – Anti-obstacle – If we have now an unstoppable fusion with Bastion, I would wish to see Merciles get a buff like this for his PvE utility.
- Borealis – continuous – A component-changing, on-demand unstoppable sniper sounds fairly good, in any other case this factor will proceed to collect mud.
- Queenbreaker – Anti-Barrier – Would you like a everlasting anti-barrier sniper, which everybody loves a lot? Nicely, that is going to value you a hefty slot for an in any other case hated unique.
- Thunderlord – Overload – Yeah, I do not know, lightning repeatedly hanging an enemy appears thematically applicable for “Overload” to me. And it wants assist.
- Cloudstrike – Overload – Identical precept, and now we have now a sniper possibility for all three sorts.
- Coldheart – Anti Barrier – Ionic hint or not, I believe Coldheart wants one thing to be even remotely helpful in most conditions. This may occasionally assist.
- Prospector – continuous – I see the concept of unstoppable heavy grenade launchers (no want for ADS), though clearly we want some large buffs for them.
- Legend of Archeus – unstoppable – I imply this factor wants a whole redesign however I believe it suits its design.
- Fact – Anti-obstructive – With three within the chamber, you possibly can fireplace one, activate the protect, fireplace a second to get via? I do not know, it is onerous to suppose that rockets are the perfect match for these mods.
- Black Talon – Overload – Could be a pleasant bonus for his projectiles, as I do not see him getting a lot use.
- Chaos – Overload – This appears a given, particularly after the current nerfs. Though touchdown photographs on teleporty guys may very well be…problematic.
- Grasp of Salvation – Every part – I do not even know if that is attainable to code, however I believe it could be sort of enjoyable to make this a purely utilitarian unique to stun all champions along with his stasis grenade, in any other case, I do not suppose there’s something. It’s saving.
- Telesto – Nothing – Do not telesto something who is aware of what this hell can unleash
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